LLM & AI Agent Applications with LangChain and LangGraph — Part 23: Introduction to LangGraph
Last Updated on January 5, 2026 by Editorial Team
Author(s): Michalzarnecki
Originally published on Towards AI.

Hi! Welcome to the next article of the LLM-based application development series. In this part we will jump into LangGraph and build a simple graph showed below.

So far we’ve learned about chains in LangChain. Chains work great in simple scenarios where we have a sequential flow of data:
prompt → model → parser → result
But what happens when we want something more complex?
A chain is a straight line — we go from point A to B and then to C.
A graph is a network of connections. In a graph we can add:
- conditions — deciding which path should be chosen,
- loops — repeating steps until we reach a correct result,
- branches — different routes depending on state or input data.
It’s a bit like the difference between a single subway line and the full public transport map of a big city.
When is a chain no longer enough?
Chains are perfect for simple linear flows, but they are limited to a fixed sequence of steps. In real applications we often need additional scenarios, such as:
- retry — repeated attempts if the model returns an invalid output,
- fallback — an alternative path if the primary model fails,
- multi-agent — multiple agents that communicate depending on the current state,
- conditional control — different paths driven by application logic.
This is exactly where LangGraph starts to shine.
Core concepts in LangGraph
To build these kinds of flows, LangGraph uses a few fundamental concepts:
- Graph — the overall workflow structure, basically your “plan of action”,
- Node — a single step in the graph, usually a function that processes state,
- State — the data that moves between nodes,
- Edge — a connection between nodes that defines order and transitions,
- Conditional edge — a special edge that chooses the next path based on state.
Let’s build a simple graph
We’ll start with something minimal:
- Node A adds 1 to the value
x. - Node B multiplies the result by 2.
- Node C returns the final output.
This still looks like a chain — but the moment we have LangGraph in place, we can easily add conditions, loops, and branching without rewriting everything from scratch.
1. Install libraries and dependencies
!pip install -q langgraph langchain langchain-openai python-dotenv
!apt install libgraphviz-dev
!pip install pygraphviz
2. Define State
class State(TypedDict):
x: int
3. Define nodes
def add_one(state: State) -> State:
return {"x": state["x"] + 1}
def multiply_by_two(state: State) -> State:
return {"x": state["x"] * 2}
def finish(state: State) -> State:
print(f"Result {state['x']}")
return state
4. Create graph
graph = StateGraph(State)
# define nodes
graph.add_node("A", add_one)
graph.add_node("B", multiply_by_two)
graph.add_node("C", finish)
# define edges
graph.set_entry_point("A")
graph.add_edge("A", "B")
graph.add_edge("B", "C")
graph.add_edge("C", END)
5. Compile and run the graph
app = graph.compile()
result = app.invoke({"x": 1})
print(result)
Result 4
{'x': 4}
Visualizing the workflow
What’s also nice is that LangGraph can draw your graph as a diagram using draw_png().
from IPython.display import Image, display
png_bytes = app.get_graph().draw_png()
display(Image(png_bytes))
This lets you see the structure of your application like a process map — which is incredibly helpful once graphs grow beyond a few nodes.

Summary
Chains are great for simple linear scenarios. But when you need more flexibility, you reach for graphs.
LangGraph lets you describe processes as graphs with nodes, edges, state, and conditional logic. In the next parts, I’ll show how to combine graphs with language models, tools, and loops.
That’s all int this chapter dedicated to LangGraph introduction. In the next chapter we will combine graph with LLM and extend flow with loop and conditional edge.
see next chapter
see previous chapter
see the full code from this article in the GitHub repository
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